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Peace in Our Time

Star Trek 27/407

Magic: The Gathering trk
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Star Trek 27/407
Attacks, abilities & rules

At the beginning of combat on each player's turn, that player may draw a card. If they do, they can't attack this turn and you put a peace counter on this enchantment. At the beginning of your upkeep, if this enchantment has twelve or more peace counters on it, you win the game.

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2 cataloged variants 0 reported prices
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01 Printing 1

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02 Printing 2

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Nonfoil

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