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Armed // Dangerous

Dragon's Maze 122/156

Magic: The Gathering dgm
Armed // Dangerous, card 122 from Dragon's Maze
Dragon's Maze 122/156
Attacks, abilities & rules

Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)

Prices show their source and date. The latest available price from each licensed source, grouped by condition.

Exact printings

Printings & prices

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2 cataloged variants 2 reported prices
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01 Printing 1

Foil

Foil

Reported prices

1 reported price
Source Scryfall Market guide Provider market guide mapped to Near Mint
US$0.56
Observed
Open source record
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02 Printing 2

Nonfoil

Nonfoil

Reported prices

1 reported price
Source Scryfall Market guide Provider market guide mapped to Near Mint
US$0.21
Observed
Open source record