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Nowhere to Run

Duskmourn: House of Horror 111/417

Magic: The Gathering dsk
Nowhere to Run, card 111 from Duskmourn: House of Horror
Duskmourn: House of Horror 111/417
Attacks, abilities & rules

Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

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Exact printings

Printings & prices

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2 cataloged variants 2 reported prices
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01 Printing 1

Foil

Foil

Reported prices

1 reported price
Source Scryfall Market guide Provider market guide mapped to Near Mint
US$0.88
Observed
Open source record
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02 Printing 2

Nonfoil

Nonfoil

Reported prices

1 reported price
Source Scryfall Market guide Provider market guide mapped to Near Mint
US$0.47
Observed
Open source record